I understand the frustration. We could have done much better with the release and scheduling, and it’s never fun to have the finish line moved. That’s on us.
None of this was intended to disappoint, and everything done so far was only done to create a fun and informative game that shows off Incognito’s privacy tech and points people toward other kinds of privacy solutions, too.
That said, people were surprised by the fee, but it was announced in advance and during pre-launch. It wasn’t a malicious or profit-making change, it was a pivot made to preserve the integrity of the game. We honestly just didn’t expect the Quest to get so big. Even with fees, it won’t make a profit, and the team will still take a loss. We are ok with that if it helps real users learn cool things.
It was never about giving away free money. It was about rewarding/incentivizing true users, people interested in privacy, to learn more. It was about creating the first private, open-source lottery, and the first pApp on Incognito.
If you came for the free money and are disappointed that you get less of it, I think you’re missing the point.
Plus, we made multiple changes that weren’t negative. We doubled prizes to accommodate the amount of players, and changed an entire part of the game (read: rewrote entire sections of code) to ensure that there is a 100% chance that someone wins the Bitcoin.
This was not a bait and switch, and while I understand how it can feel that way, it’s important to see everything in its full context.